

Sure, there are a lot of graphical improvements that I recommend browsing, but if you’re just looking to hack the game, I think it’s probably time to start playing something new. With that in mind, my list of the top five mods for Fallout 4 are all related to narrative, either by expanding the narrative or by improving it. I was pleasantly surprised with the Far Harbor DLC, but in many ways it just made me wish the core game’s story was better. According to the company’s official twitter account, traffic on the Xbox One when mods were made available was 50 times that on the PC, and at the time of this piece, there are over 1500 mods available for the Xbox One version of Fallout 4.Īs you might know, my biggest complaint with Fallout 4 is its lack of narrative density, and how many holes there are in that narrative. While games like Little Big Planet, Disney Infinity and Minecraft have allowed the sharing of user content, they are hardly single-player focused games, and are truthfully a completely different type of game altogether. Of course, until the last generation of consoles, there would have been nowhere to store them anyway. This was not a particularly well-received aspect of the game, if the popularity of this mod is any indication.Bethesda’s decision to support mods for the Xbox One version of Fallout 4 is unprecedented. One of the differences between Fallout 4 and its predecessors is that the protagonist is fully-voiced, and the choice of dialogue is reduced to one or two words intended to give an indication of tone. These are the must-haves for both systems!

They offer content, gameplay fixes, and upgrades that will enhance the whole experience and are easy to install. With that in mind, here are some of the best mods that are supported on both platforms, currently. There are, naturally, common mods between XB1 and PC. They are now available for the Xbox One, with modding on the PlayStation 4 version of the game currently in the works. While there is a precedent for user-made content in console games like Little Big Planet and Super Mario Maker, this was never the case with mods in AAA games like the kind Bethesda produces, in spite of the vast communities centered around modding Skyrim and previous Fallout titles. The reaction was surprise and elation on the behalf of the creative minds who have been modding games for years without much acknowledgement from the developers. Back when Fallout 4 was the centerpiece of the Bethesda E3 2015 show, Todd Howard promised console gamers that they would also have access to mods, in just the same way as PC gamers would.
